Snes9x-Gx
Jump to navigation
Jump to search
General Info
Version: Beta001
Description: The first SNES emulator to run natively on the xbox 360 created using LibXenon
Official Site: http://free60.org / http://debugmo.de, by User:Tmbinc
Download: http://www.multiupload.com/6UIJAM671R, http://xbins.org
NFO
******************************************************************************* ____ _ _ _____ ____ _____ __ ______ __ __ __ / ___|| \ | | ____/ ___|/ _ \ \/ / / ___\ \/ / \ \/ /___ _ __ ___ _ __ \___ \| \| | _| \___ \ (_) \ / | | _ \ / \ // _ \ '_ \ / _ \| '_ \ ___) | |\ | |___ ___) \__, / \ | |_| |/ \ / \ __/ | | | (_) | | | | |____/|_| \_|_____|____/ /_/_/\_\ \____/_/\_\ /_/\_\___|_| |_|\___/|_| |_| ******************************************************************************* ------------------------------------------------------------------------------- General Information ------------------------------------------------------------------------------- Filename.............: Snes9x-Gx-Beta001 Type.................: Emulator Platform.............: Xbox 360 Release Date.........: 2009/09/08 By...................: TMBINC Webpage..............: www.free60.org ------------------------------------------------------------------------------- Change Log / Fixes ------------------------------------------------------------------------------- Filename: Snes9x-Gx-Beta001 - Fixed Ticking Sound. - Swapped B & A buttons around. Filename: Snes9x-Gx-Beta - Sound Support Added. - Wireless Pad Support Added. - Full CPU Core Support Added. Filename: Snes9x-Gx-Alpha - The emu looks for a static rom filename - SNES9X.SMC - Some USB storage devices might not work. - Only the composite, component and VGA AVPACK are supported. - PAL60 is used instead of NTSC on composite. - VGA is hardcoded to 1024x768. - No VSYNC. - Only first wired controller is supported. - CPU is running at 800Mhz, only one core/thread is used. - No sound. ------------------------------------------------------------------------------- Known Bugs / To Do List ------------------------------------------------------------------------------- - Screen Tearing - Improve Wireless Pad Support (Might be abit laggy compared to wired) - No Sram Support Yet - Graphical Interface / Menu - Lots More To List ------------------------------------------------------------------------------- Release Notes ------------------------------------------------------------------------------- This is the first SNES emulator to run natively on the xbox 360 using the new Xell hack released by the guys over at www.free60.org Build based off the sources from http://code.google.com/p/snes9x-gx/ & compiled using LibXenon found at http://www.free60.org/wiki/Libxenon All Code used to create LibXenon & to compile this port, is opensourse & contains no Microsoft XDK code making it legal to distribute the .ELF files. Currently only running on the xenon xell hack. Support for other chipsets is in the works! ------------------------------------------------------------------------------- Install Notes ------------------------------------------------------------------------------- Copy Xenon.elf to the root of your mem stick along with any rom which has been renamed as SNES9X.SMC Insert mem stick into xbox 360 & power on. THIS ONLY WORKS WITH HACKED 360 RUNNING XELL ------------------------------------------------------------------------------- License ------------------------------------------------------------------------------- Snes9x homepage: http://www.snes9x.com Snes9x GX homepage: http://code.google.com/p/snes9x-gx/ Permission to use, copy, modify and/or distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software or it's derivatives. Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes, but is not limited to, charging money for Snes9x or software derived from Snes9x, including Snes9x or derivatives in commercial game bundles, and/or using Snes9x as a promotion for your commercial product. The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies. ------------------------------------------------------------------------------- Greetz & Shoutouts ------------------------------------------------------------------------------- Thanks to TMBINC - XBH - Free60 - And the rest of the crew!!!! NFO Created By HoRnEyDvL 2009 ------------------------------------------------------------------------------- -------------------------------------------------------------------------------