STFS

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Revision as of 01:21, 29 July 2010 by imported>Stoker25 (i hope i typed everything up right)
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STFS (Secure Transacted File System) is the file system used by the Xbox 360 for all packages created and downloaded by the system. It is protected using a series of SHA1 hashes and a RSA signature. There are three different kinds of STFS packages, CON packages which are signed by consoles and LIVE/PIRS packages which are signed by Microsoft.

STFS MetaData

Offset Length Type Information
0x22C 0x100 license entries (see below) Licensing Data (used to check package owner)
0x32C 0x14 bytes Content ID / Header SHA1 Hash
0x340 0x4 unsigned int Entry ID
0x344 0x4 signed int Content Type (see below)
0x348 0x4 signed int Metadata Version (see below)
0x34C 0x8 signed long Content Size
0x354 0x4 unsigned int Media ID
0x358 0x4 signed int Version (system/title updates)
0x35C 0x4 signed int Base Version (system/title updates)
0x360 0x4 unsigned int Title ID
0x364 0x1 byte Platform (xbox/gfwl?)
0x365 0x1 byte Executable Type
0x366 0x1 byte Disc Number
0x367 0x1 byte Disc In Set
0x368 0x4 unsigned int Save Game ID
0x36C 0x5 bytes Console ID
0x371 0x8 bytes Profile ID
0x379 0x1 byte Volume Descriptor Struct Size
0x37A 0x1 byte Reserved
0x37B 0x1 byte Block Seperation
0x37C 0x2 signed short File Table Block Count
0x37E 0x3 signed int24 File Table Block Number
0x381 0x14 bytes Top Hash Table Hash
0x395 0x4 signed int Total Allocated Block Count
0x399 0x4 signed int Total Unallocated Block Count
0x39D 0x4 signed int Data File Count
0x3A1 0x8 signed long Data File Combined Size
0x3A9 0x8 bytes Reserved
0x3B1 0x4C bytes Padding
0x3FD 0x14 bytes Device ID
0x411 0x900 (each 0x80 = different locale) unicode string Display Name
0xD11 0x900 (each 0x80 = different locale) unicode string Display Description
0x1611 0x80 unicode string Publisher Name
0x1691 0x80 unicode string Title Name
0x1711 0x1 byte Transfer Flags (see below)
0x1712 0x4 signed int Thumbnail Image Size
0x1716 0x4 signed int Title Thumbnail Image Size
0x171A 0x4000 (thumbnail size) image Thumbnail Image
0x571A 0x4000 (title thumbnail size) image Title Thumbnail Image

Metadata version 2

If the Metadata Version field is set to 2, the format is slightly changed:

Offset Length Type Information
0x3B1 0x10 bytes Series ID
0x3C1 0x10 bytes Season ID
0x3D1 0x2 signed short Season Number
0x3D5 0x2 signed short Episode Number
0x3D5 0x28 bytes Padding
0x171A 0x3D00 (thumbnail size) image Thumbnail Image
0x541A 0x300 (each 0x80 = different locale) image Additional Display Names
0x571A 0x3D00 (title thumbnail size) image Title Thumbnail Image
0x941A 0x300 (each 0x80 = different locale) image Additional Display Descriptions

License Entries

For every entry in the license data field:

Offset Length Type Information
0x0 0x8 signed long License ID (XUID / PUID / console id)
0x8 0x4 signed int License Bits
0xC 0x4 signed int License Flags

Content Types

Value Description
0xD0000 Arcade Title
0x9000 Avatar Item
0x40000 Cache File
0x2000000 Community Game
0x80000 Game Demo
0x20000 Gamer Picture
0xA0000 Game Title
0xC0000 Game Trailer
0x400000 Game Video
0x4000 Installed Game
0xB0000 Installer
0x2000 IPTV Pause Buffer
0xF0000 License Store
0x2 Marketplace Content
0x100000 Movie
0x300000 Music Video
0x500000 Podcast Video
0x10000 Profile
0x3 Publisher
0x1 Saved Game
0x50000 Storage Download
0x30000 Theme
0x200000 TV
0x90000 Video
0x600000 Viral Video
0x70000 Xbox Download
0x5000 Xbox Original Game
0x60000 Xbox Saved Game
0x1000 Xbox 360 Title
0x5000 Xbox Title
0xE0000 XNA

Transfer Flags

Value Description
0x00 DeviceID and ProfileID Transfer
0x20 Move Only Transfer
0x40 DeviceID Transfer
0x80 ProfileID Transfer
0xC0 None